March 13, 2013 Leave a comment
Religion has a message. It needs to be heard, shared and passed on. It likes to be practiced and followed in large numbers. There are dire consequences for not accepting its edicts and making them mantra for ones life. Otherwise, calamities may befall the sinner.
There is always reward at the end of the journey for the faithful and harsh punishments for those who go astray. There is charity to be distributed among the less fortunate and Holy Kings to conquer new continents in hope of spreading the message and converting even more converts to the new religion.
The game’s edicts sadly do none of these.
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